WORKSPACE · SPARKVERSEGenga — where stories are told and communities co-create
Open on the Great Door ofPlayground Ruinsat golden hour —Bluesmall under the bell, shot inSparkverse Toybrick.
Built on the Sparkverse · by @genga · open for remix
Explore
Start from a world someone already opened. Workspaces, characters, styles, workflows and prompt templates, published by the people who made them. Fork one, and the line back to its maker travels with every frame.
WORKSPACE · SPARKVERSE
LOCATION
CHARACTER
STYLESlow push-in on{character}in{location}, lit by{time}, held in{style}
LOCATION
PROP
PROP
STYLEOver the shoulder of{character}facing{character_b}, lit by{time}, held in{style}
Intelligence
From the brief to the final frame, one model of your world plans the shots, writes the prompts, holds your characters and keeps the canon. It is always on, and it always asks before it spends.
How it thinks →


The same Blue in every frame.
A turnaround and an expression sheet lock the character once. Every shot after that inherits them.
Character consistency
Build Blue once. Every shot after that draws from the same sheet, whatever the angle, light or style.
- Characters, locations and props
- Reference sheets, locked once approved
- Styles that hold across a whole canvas
- Image and video, same identity













It knows your world.
Characters, locations, props and rules live in one graph. Ask for the lantern and it brings the right one.
IP intelligence
Lore, canon and the rules of your world, held in one model that Genga reads before it writes a single prompt.






{character} stands at {location}, {prop} in hand, rendered in {style} — {shot}
Write the prompt once.
Slots fill from your world. Reshoot with a different lens without retyping a word.
Prompt templates
Write the shot once, with slots. Genga fills them from your assets and tunes the wording to each model.
Slow push-in on {character} in {location}, held in {style}
SHOT 02 · TAKE 01Slow push-in on Blue in Playground Ruins, held in Toybrick
SHOT 07 · TAKE 01Slow push-in on Blue in Playground Ruins, held in Toybrick
SHOT 07 · INK MANGASlow push-in on Blue in Playground Ruins, held in Ink Manga
Chain the steps, then run them.
Trigger, compose, render, output. Build the chain once and every shot walks it.
Workflows
Whole pipelines as graphs you can open, run and rewire. Start with ours, then publish your own.



Canvas
Scenes, shots, takes and the media behind them, wired together on one surface that never runs out of room.




Scenes, shots, takes and the media behind them, wired together on one surface that never runs out of room.
See the canvas →Give me a three-shot library sequence: throw, flight, landing.
Planned 3 shots on Library · Blue + paper plane. Three renders, 255 credits. Go?
A collaborator that asks first.
It plans the shots, prices them, and waits for your yes.
The agent
Say what the scene needs. It plans the shots, pulls the right assets, writes every prompt, and asks before it spends.
Blue throws a paper airplane across the Grand Library. Three shots, end on the catch.
- 01Low angle on the book stack, the throw
- 02Tracking with the plane down the aisle
- 03Close on the landing, Blue hugs it

Room for the whole film.
Sequences, boards and references side by side. Zoom out to see the story, in to fix a frame.
Infinite canvas
Scenes, shots, takes and the assets behind them, wired together on one surface that never runs out of room.
- Every take kept, none overwritten
- Wire an asset into any shot
- Image to video without leaving the board








TOYBRICK
INK MANGA
MODERN CELOne look, or swap it.
A style card holds the look for the whole world. Swap it and the same shot re-renders in a new one.
Style consistency
A style is an asset. Attach one to a canvas and every shot inherits it. Swap it, and the same shot comes back in a new hand.
- One style per canvas, held everywhere
- Build your own from reference images
- Same prompt, same cast, new look
SHOT 07 · TAKE 01





Build the library, then shoot in it.
Locations and props are assets you make once and reuse in every shot.
Reusable assets
Characters, locations, props and styles live in one library. Make them once, use them in every project.








Every leading image and video model, one canvas.
- GPT Image 2.5
- Seedance 2.0
- Kling 3
- Nano Banana
- Flux
- Veo
- + THE REST
Direct imagination.
Start with a character, a style, or a world someone has already opened to you.


